Target users: in museums, schools, social innovation practices
Target users in schools, museums and social innovation practices will find in Homm-sw a platform to create and share knowledge through digital storytelling, and beyond.
Software functionalities so far designed
To date, in Homm-sw three types of software tools have been designed. The first relates to the user in the context of the visit. A selection of digitized information, such as text, photos, video and…
Digital storytelling
In the last decade, digital storytelling has spread rapidly due to the growth and possibilities offered by new ICT devices. Together with crowd sourcing it can enrich the understanding of tangible and intangible heritage. Digital…
Where can we go from here?
So far we have produced a modular activity. This is just the starting point of a more complex project. The software could be developed for many different contexts, languages and so on. Current ideas on the…
Edit a clip-text
How to create and edit a clip-text
Edit a clip-video
How to create a clip-video
Browsing environments of the networks of stories
There are two browsing environments of the networks of stories. The play mode boosts your curiosity and it’s a start to create your personal workspace. The browse&print mode supports a more detailed use of all the information available on the storynets and the clips.
Clips in the play-mode
Visit a storynet in the “play mode” When you visit a storynet in the play mode, you start building a personal perpsective on the storynet. You select the clip sequence to exploring videos, albums of photos,…
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