Target users: in museums, schools, social innovation practices

Target users in schools, museums and social innovation practices will find in Homm-sw a platform to create and share knowledge through digital storytelling, and beyond.

Software functionalities so far designed

To date, in Homm-sw three types of software tools have been designed. The first relates to the user in the context of the visit. A selection of digitized information, such as text, photos, video and…

Digital storytelling

In the last decade, digital storytelling has spread rapidly due to the growth and possibilities offered by new ICT devices. Together with crowd sourcing it can enrich the understanding of tangible and intangible heritage. Digital…

Where can we go from here?

So far we have produced a modular activity. This is just the starting point of a more complex project. The software could be developed for many different contexts, languages and so on. Current ideas on the…

Edit a clip-text

How to create and edit a clip-text

Edit a clip-video

How to create a clip-video

Clips_ share through social media

From each page in the browse&print mode, you can share the webpage of each clip through social media: email, facebook, twitter, g+, linkedin. Who receives the link can open and view directly the page you send, and…

Browsing environments of the networks of stories

There are two browsing environments of the networks of stories. The play mode boosts your curiosity and it’s a start to create your personal workspace. The browse&print mode supports a more detailed use of all the information available on the storynets and the clips.