Target users: in museums, schools, social innovation practices
Target users in schools, museums and social innovation practices will find in Homm-sw a platform to create and share knowledge through digital storytelling, and beyond.
Software functionalities so far designed
To date, in Homm-sw three types of software tools have been designed. The first relates to the user in the context of the visit. A selection of digitized information, such as text, photos, video and…
In the last decade, digital storytelling has spread rapidly due to the growth and possibilities offered by new ICT devices. Together with crowd sourcing it can enrich the understanding of tangible and intangible heritage. Digital…
Where can we go from here?
So far we have produced a modular activity. This is just the starting point of a more complex project. The software could be developed for many different contexts, languages and so on. Current ideas on the…
Outline of the the main features of the software architecture: multimedia clip repository, activity authoring and use of clip repository; activity engines and custom activities; personal webspace and activity instances (personal desktop), user interaction state, generalization; user lifecycle by using Homm_sw; user identification and user role.
Agreements to test Homm-sw
Are you interested in a trial of Homm-sw to creare a storynet? Send an email to email@example.com to start the agreement procedure. Agreements signed by: Crafts Meseum (New Delhi, India), Museum of Fine Arts – Hungarian National Gallery (Budapest, Hungary)
Web areas to use and test homm-sw
So far, homm-sw is used in three mirrored platforms supporting six areas with separate groups of users
Homm-sw: create, modify and share non linear story nets
Homm-sw is a web application to create free connections between texts, images and videos, to implement easily the filing of documents: this is what a new generation of teachers and educational staff expect to find in a toolbox to support them in their activity at school and in museums
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